Joel II X
Bacon with a bottle of Quafe
10747
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Posted - 2017.03.19 14:28:00 -
[1] - Quote
Sequal's Back wrote:Hi ! French guy here :)
I saw this video a year ago and believe me when I tell you that you don't want to understand what the reviewer's saying... He clearly doesn't know anything about Dust.
Even though it's just a tech demo, and he knows it, he's testing Nova as a final "product". Right at the beginning of the video, he says that's there is not much to talk about and that "we've seen this very basic FPS a thousand times already". Then, he compares it to Dust. In his opinion, Dust was way more ambitious, had tons of great features such as " playing with EVE players to ask for orbital strikes" (!!!).
It's like he didn't listen a word of what Rattati told him during the interview. Adding customization, progression and skill tree, and then implementing the EVE <=> Nova connection the right way this time. Nop. The only positive thing he said was that it looked beautiful with UE4 and ran very smoothly. Only to say a second later that the choice of loadout sucked and that the game had little to no depth.
When this video was posted on the website jeuxvideo.com (the #1 videogames website in France), the comments were deadly. Same was for the Dust 514 review. The guy had something like 2h in the game, didn't unlock anything, and was judging the content and the depth of the game while playing in Academy ._. It was a REALLY BAD review.
And in a way, I can't blame him. CCP promised so much with Dust that misinformed players/reviewers believe that it actually happenned. To be fair to the guy, if you don't have fun in Academy (solo, or with a group) there's a very high chance you won't like spending hours on the game. Our NPE was pretty terrible. Usually, you want to give players a taste of weapon type in the game. We never had a loadout with a mass driver, for example. Sure, we eventually got the Militia variant, but what good is it if players didn't know how to access it?
Nova should have all militia weapons available from the get go, and have a very, VERY clear way of showing the player how to change their load outs to have that weapon (such as, instead of only having 1 button to change the whole suit, you have a different button mapped to change only the primary weapon).
Thanks for the translation :)
Scouts United
Gk.0s & Quafes all day.
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